EDTC 656 Computer Graphics, Dr. Lauren Cifuentes transparent placeholder Computer Graphics:Educational Applications & Production Techniques

Assessment

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Rubric |  Gradebook]

Rubric

[
Cohesive Series |  Nonexample/ Example |  Complex Concept |  Quantitative Data |  Trigger Visual |  Concept Animation ]

Cohesive Series (15 points)


(1) Includes 7 levels of abstraction.
(7) Demonstrates applied principles of simplicity, organization, structure, scale, contrast, proportion, etc.
(7) Care taken to maintain cohesiveness, immediacy, characterization, and communicability.
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Nonexample and Example Graphical Representation (12 points)


(1) State the performance objective(s). (What do you want students to be able to do as a result of your instruction.)
(1) Describe the intended audience and the rationale for the instruction of this audience.
(3) Describe how you would measure the students' success at meeting the objective(s).
(3) Communicate content that lends itself to better understanding through graphical display.
(3) Create communicative, balanced, unified, and simple graphic screens. Appropriately apply Bertin s principles of size, value, hue, orientation, texture, shape, and position. Also, apply Gestalt principles of proximity, similarity, continuity, closure, area, and symmetry.
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Complex Concept Graphical Representation (12 points)


(1) State the performance objective(s). (What do you want students to be able to do as a result of your instruction.)
(1) Describe the intended audience and the rationale for the instruction of this audience.
(3) Describe how you would measure the students' success at meeting the objective(s).
(3) Communicate content that lends itself to better understanding through graphical display.
(3) Create communicative, balanced, unified, and simple graphic screens. Appropriately apply Bertin s principles of size, value, hue, orientation, texture, shape, and position. Also, apply Gestalt principles of proximity, similarity, continuity, closure, area, and symmetry.
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Quantitative Data Graphical Representation (12 points)


(1) State the performance objective(s). (What do you want students to be able to do as a result of your instruction.)
(1) Describe the intended audience and the rationale for the instruction of this audience.
(3) Describe how you would measure the students' success at meeting the objective(s).
(3) Communicate content that lends itself to better understanding through graphical display.
(3) Create communicative, balanced, unified, and simple graphic screens. Appropriately apply Bertin s principles of size, value, hue, orientation, texture, shape, and position. Also, apply Gestalt principles of proximity, similarity, continuity, closure, area, and symmetry.
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Trigger Visual (25 points)


(4) Includes at least 10 frames
(4) Has an apparent structure to the sequence and arrangement of frames
(4) Includes sound
(4) Animates a graphic image
(1) Uses a screen transition
(2) Demonstrates artistry -- communicative, balanced, unified, and simple graphics
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Concept Animation Graphical Representation (12 points)


(1) State the performance objective(s). (What do you want students to be able to do as a result of your instruction.)
(1) Describe the intended audience and the rationale for the instruction of this audience.
(3) Describe how you would measure the students' success at meeting the objective(s).
(3) Communicate content that lends itself to better understanding through graphical display.
(3) Create communicative, balanced, unified, and simple graphic screens. Appropriately apply Bertin s principles of size, value, hue, orientation, texture, shape, and position. Also, apply Gestalt principles of proximity, similarity, continuity, closure, area, and symmetry.
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